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Description of RimWorld 1.1.2654 rev668 (38775)
Mac Platform: Intel
Includes: GOG
OS version: 10.12+
Processor type(s) & speed: Core 2 Duo
RAM minimum: 4 GB
Video RAM:
1) Install
2) Play!
Including DLC: Royalty
Languages: English, French, German, Polish, Russian, Italian, Spanish, Czech, Danish, Dutch, Hungarian, Japanese, Norwegian, Portuguese, Simplified Chinese, Swedish, Traditional Chinese, Turkish, Ukrainian, Finnish, Korean, Romanian
Version: GOG DRM Free v1.1.2654 rev668 (38775)
Includes: GOG
OS version: 10.12+
Processor type(s) & speed: Core 2 Duo
RAM minimum: 4 GB
Video RAM:
1) Install
2) Play!
Including DLC: Royalty
Languages: English, French, German, Polish, Russian, Italian, Spanish, Czech, Danish, Dutch, Hungarian, Japanese, Norwegian, Portuguese, Simplified Chinese, Swedish, Traditional Chinese, Turkish, Ukrainian, Finnish, Korean, Romanian
Version: GOG DRM Free v1.1.2654 rev668 (38775)
Including DLC
Languages
Version
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, FTL, and Dune.
You begin with three survivors of a shipwreck on a distant world.
Manage colonists’ moods, needs, wounds, and illnesses.
Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials.
Tame and train cute pets, productive farm animals, and deadly attack beasts.
Watch colonists develop and break relationships with family members, lovers, and spouses.
Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.
Trade with passing ships and trade caravans.
Decorate your colony to make it into a pleasurable space.
Dig through snow, weather storms, and fight fires.
Capture refugees or prisoners and turn them to your side or sell them into slavery.
Discover a new generated world each time you play.
Build colonies in the desert, jungle, tundra, and more.
Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
RimWorld is a story generator.
It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen.
Your colonists are not professional settlers
Each person’s background is tracked and affects how they play.
Colonists develop – and destroy – relationships.
The game generates a whole planet from pole to equator.
You can tame and train animals.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters’ capacities.
You can repair body parts with prosthetics ranging from primitive to transcendent.
Watch trailer on YouTube
More info: http://store.steampowered.com/app/294100/
https://rimworldgame.com
You begin with three survivors of a shipwreck on a distant world.
Manage colonists’ moods, needs, wounds, and illnesses.
Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials.
Tame and train cute pets, productive farm animals, and deadly attack beasts.
Watch colonists develop and break relationships with family members, lovers, and spouses.
Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.
Trade with passing ships and trade caravans.
Decorate your colony to make it into a pleasurable space.
Dig through snow, weather storms, and fight fires.
Capture refugees or prisoners and turn them to your side or sell them into slavery.
Discover a new generated world each time you play.
Build colonies in the desert, jungle, tundra, and more.
Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
RimWorld is a story generator.
It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen.
Your colonists are not professional settlers
Each person’s background is tracked and affects how they play.
Colonists develop – and destroy – relationships.
The game generates a whole planet from pole to equator.
You can tame and train animals.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters’ capacities.
You can repair body parts with prosthetics ranging from primitive to transcendent.
Watch trailer on YouTube
More info: http://store.steampowered.com/app/294100/
https://rimworldgame.com
Screenshots of RimWorld 1.1.2654 rev668 (38775)
Name: | RimWorld_1.1.2654 rev668_(38775)_mac_gog.torrent |
---|---|
Size: | 71 MB |
Files | RimWorld_1.1.2654 rev668_(38775)_mac_gog.torrent |
Original author(s) | Andrew Williams |
---|---|
Developer(s) | Andrew Williams, Tilo Prütz, Luca Corbo, Steve O'Connor, Stephen Houston, Stuart Scott |
Initial release | February 5, 2018; 2 years ago |
Stable release | 1.3.0 / June 6, 2020; 2 months ago[1] |
Written in | Go |
Operating system | Linux, Unix-like, macOS, Windows, IOS, Android (operating system) |
Type | Widget toolkit |
License | New BSD License |
Website | fyne.io |
Fyne is a free and open-sourcecross-platformwidget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is inspired by the principles of Material Design to create applications that look and behave consistently across all platforms.[2] It is licensed under the terms of the 3-clause BSD License, supporting the creation of free and proprietary applications. In December 2019 Fyne became the most popular GUI toolkit for Go, by GitHub star count[3] and in early February 2020 it was trending as #1 project in GitHub trending ranks.[4]
Primitive 1.1 For Macos Download
Development[edit]
Fyne is currently developed by a team of volunteers and is supported by around 40 contributors.[5] Members of this group also work on the FyneDesk project to create a new Linuxdesktop environment.[6]
The Fyne toolkit is written primarily in Go.[7] The team focuses on clean APIs and follows the principles of Clean Code to sustain maintainability of the project.[8] All Fyne projects are continuously tested to check correctness, stability as well as formatting and documentation.[9][10]
Example[edit]
The code required for a simple 'Hello World' application is minimal, as follows:
To build this application you will need the Go language and a C compiler installed, as well as a graphics driver that supports OpenGL.It an be built and run using the command:
$ go run main.go
Design[edit]
Design of the Fyne API and user interface components follows a careful process to ensure the simplicity.[11] The Fyne toolkit is built in various layers, with each in separate packages. Notable layers include:[12]
API[edit]
API, or Application programming interface, is an interface or protocol that allows for communication across different parts of the software. Fyne has a self-documenting API that is also extensible resulting in the ability for each developer to create custom tools unique to their project that will mesh with Fyne itself.
Vector graphics[edit]
The use of vector graphics to paint the UI provides a method of adapting to different device and display sizes without losing image fidelity. This allows the programmer to only need to create the UI once and it will look as expected on any device.
Hierarchy[edit]
Canvas[edit]
![For For](https://i.pinimg.com/736x/36/da/54/36da5421ae8735effe894849b6832dcc--primitive-gatherings-primitive-decor.jpg)
Canvas contains all of the contents of a window ranging from the full screen to a group of CanvasObjects.
CanvasObject[edit]
CanvasObjects are what actually get rendered on screen such as Text, Rectangle, Line. The objects store size, position and color information for the rendering process.
Container[edit]
Containers are groups of CanvasObjects, each container can specify a layout which will contain the sizing and position of its child components. Layouts help the developer arrange components in a manner that response to the container or window size, with several layout types provided including Border, Center, and Grid.
Widget[edit]
All of the components of a window in a CanvasObject are widgets that contain standard user interface elements. Fyne widgets include but are not limited to UI basics such as: Button, Check, Form, Hyperlink, Label, TabContainer, and Toolbar. Basic UI widgets ensure that standard aspects of GUI interactivity act in a predictable and expected way across applications. This helps improve quality of programs while assisting the programmer by removing the need for them to create these tools themself.
Packages[edit]
Primitive 1.1 For Macos Mac
All components of Fyne are split into packages and then connected via the API to create a final GUI application. Hack router port 53 tcp. In addition to the canvas, layout, and widget packages, notable packages include:
- App package which is the main entry point for the app which manages understanding the type of device the application is running on and ensures the code will run as expected on that device.
- Test package enabling test-driven development to validate the GUI itself functions as expected.
Use[edit]
The largest project currently using the Fyne toolkit is the FyneDesk project, a complete desktop environment for Linux.[13]
There are many other applications being built using the toolkit, those that are open source can be found in an application listing[14] website managed by the project.
Many businesses are using the Fyne toolkit to quickly add a graphical user interface to command line tools which they have already built using Go. Lester betsy ross spinet piano serial numbers.
Releases[edit]
- 1.2 - Mobile Support[15]
- Addition of Mobile support (iOS and Android)
- Addition of support for Raspberry Pi devices (and other OpenGL ES devices)
- BaseWidget introduced to simplify creation of custom widgets
- 1.1 - Feature Release[16]
- MenuBar, PopUpMenu, Select widgets added
- Gradient primitive added and shadows introduced
- Added support for text selection
- Support for disabling widgets
- Tab / Shift-Tab introduced to rotate focused elements
- 1.0 - First Major Release[17]
- Introduced canvas API for drawing primitives
- Introduced widget API including Box, Button, Check, Entry, Form, Group, Hyperlink, Icon, Label, ProgressBar, Radio, Scroller, TabContainer and Toolbar
- Light and dark themes for user interface
- Support for Linux, macOS and Windows operating systems
Criticism[edit]
Issue 299 of Golang Weekly noted the new mobile support from the Fyne project but suggested the design aesthetic was less Material Design and more 'generally Linux-y'.[18]
![Primitive 1.1 for macos windows 10 Primitive 1.1 for macos windows 10](https://i.ytimg.com/vi/nwQc1SRrRX4/hqdefault.jpg)
References[edit]
- ^'Version 1.3 just 1000 commits later!'. github.com. 2020-06-05.
- ^'Fyne'.
- ^https://twitter.com/Fyne_io/status/1207621758414704640
- ^https://twitter.com/Fyne_io/status/1227238218879291398
- ^'Contributors to fyne-io/fyne · GitHub'. 2020-02-25.
- ^https://twitter.com/stephenmhouston/status/1212078602889641984
- ^'Unusual uses for Go: GUIs (Go Time #116)'.
- ^'fyne/CONTRIBUTING.md at master · fyne-io/fyne · GitHub'. 2020-02-25.
- ^'Fyne.io - Travis CI'.
- ^'Coveralls.io - Test Coverage History and Statistics'.
- ^'The careful process behind Fyne's simplicity'.
- ^https://www.youtube.com/watch?v=jbsYrrNiqAs
- ^'A full desktop environment for Linux/Unix using Fyne: Fyne-io/Desktop'. 2020-02-24.
- ^'Home'.
- ^'Release 1.2 brings Mobile Support · fyne-io/fyne · GitHub'. 2020-02-25.
- ^'Release v1.1 feature release · fyne-io/fyne · GitHub'. 2020-02-25.
- ^'Release Fyne's first major release · fyne-io/fyne · GitHub'. 2020-02-25.
- ^'Golang Weekly Issue 299: February 14, 2020'.
Bibliography[edit]
- Williams, Andrew (25 February 2019), Hands-On GUI Application Development in Go (1st ed.), Packt, ISBN978-1-78913-841-2
- Schilli, Mike (1 November 2019), Linux Magazine 229 - Straight to the Point, Linux New Media
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Fyne_(software)&oldid=961974651'